module ProMotion module MapScreenModule PIN_COLORS = { red: UIColor.redColor, green: UIColor.greenColor, purple: UIColor.purpleColor } def screen_setup self.view = nil self.view = MGLMapView.alloc.initWithFrame(self.view.bounds, styleURL: self.class.get_map_style) self.view.delegate = self check_annotation_data @promotion_annotation_data = [] set_up_start_position set_up_tap_to_add end def on_appear update_annotation_data end def check_annotation_data PM.logger.error "Missing #annotation_data method in MapScreen #{self.class.to_s}." unless self.respond_to?(:annotation_data) end def update_annotation_data clear_annotations add_annotations annotation_data end def map self.view end alias_method :mapview, :map def center self.view.centerCoordinate end def center=(params={}) PM.logger.error "Missing #:latitude property in call to #center=." unless params[:latitude] PM.logger.error "Missing #:longitude property in call to #center=." unless params[:longitude] params[:animated] ||= true # Set the new region self.view.setCenterCoordinate( CLLocationCoordinate2D.new(params[:latitude], params[:longitude]), animated:params[:animated] ) end def show_user_location if location_manager.respondsToSelector('requestWhenInUseAuthorization') location_manager.requestWhenInUseAuthorization end set_show_user_location true end def hide_user_location set_show_user_location false end def set_show_user_location(show,mode=MGLUserTrackingModeFollow) self.view.showsUserLocation = show self.view.userTrackingMode = mode end def showing_user_location? self.view.showsUserLocation end def user_location user_annotation.nil? ? nil : user_annotation.coordinate end def user_annotation self.view.userLocation.location.nil? ? nil : self.view.userLocation.location end def zoom_to_user(radius = 0.05, animated=true) show_user_location unless showing_user_location? set_region(create_region(user_location,radius), animated) end def annotations @promotion_annotation_data end def select_annotation(annotation, animated=true) self.view.selectAnnotation(annotation, animated:animated) end def select_annotation_at(annotation_index, animated=true) select_annotation(annotations[annotation_index], animated:animated) end def selected_annotations self.view.selectedAnnotations end def deselect_annotations(animated=false) unless selected_annotations.nil? selected_annotations.each do |annotation| self.view.deselectAnnotation(annotation, animated:animated) end end end def add_annotation(annotation) @promotion_annotation_data << MapScreenAnnotation.new(annotation) self.view.addAnnotation @promotion_annotation_data.last end def add_annotations(annotations) @promotion_annotation_data = Array(annotations).map{|a| MapScreenAnnotation.new(a)} self.view.addAnnotations @promotion_annotation_data end def clear_annotation(annotation) self.view.removeAnnotation(annotation) @promotion_annotation_data.delete(annotation) end def clear_annotations self.view.removeAnnotations(@promotion_annotation_data) @promotion_annotation_data = [] end def set_start_position(params={}) params = { latitude: 37.331789, longitude: -122.029620, radius: 10 }.merge(params) initialLocation = CLLocationCoordinate2D.new(params[:latitude], params[:longitude]) region = create_region(initialLocation,params[:radius]) set_region(region, animated:false) end def set_up_start_position if self.class.respond_to?(:get_start_position) && self.class.get_start_position self.set_start_position self.class.get_start_position_params end end def set_tap_to_add(params={}) params = { length: 2.0, target: self, action: "gesture_drop_pin:", annotation: { title: "Dropped Pin", animates_drop: true } }.merge(params) @tap_to_add_annotation_params = params[:annotation] lpgr = UILongPressGestureRecognizer.alloc.initWithTarget(params[:target], action:params[:action]) lpgr.minimumPressDuration = params[:length] self.view.addGestureRecognizer(lpgr) end def gesture_drop_pin(gesture_recognizer) if gesture_recognizer.state == UIGestureRecognizerStateBegan NSNotificationCenter.defaultCenter.postNotificationName("ProMotionMapWillAddPin", object:nil) touch_point = gesture_recognizer.locationInView(self.view) touch_map_coordinate = self.view.convertPoint(touch_point, toCoordinateFromView:self.view) add_annotation({ coordinate: touch_map_coordinate }.merge(@tap_to_add_annotation_params)) NSNotificationCenter.defaultCenter.postNotificationName("ProMotionMapAddedPin", object:@promotion_annotation_data.last) end end def set_up_tap_to_add if self.class.respond_to?(:get_tap_to_add) && self.class.get_tap_to_add self.set_tap_to_add self.class.get_tap_to_add_params end end # TODO: Why is this so complex? def zoom_to_fit_annotations(args={}) # Preserve backwards compatibility args = {animated: args} if args == true || args == false args = {animated: true, include_user: false}.merge(args) ann = args[:include_user] ? (annotations + [user_annotation]).compact : annotations #Don't attempt the rezoom of there are no pins return if ann.count == 0 #Set some crazy boundaries topLeft = CLLocationCoordinate2D.new(-90, 180) bottomRight = CLLocationCoordinate2D.new(90, -180) #Find the bounds of the pins ann.each do |a| topLeft.longitude = [topLeft.longitude, a.coordinate.longitude].min topLeft.latitude = [topLeft.latitude, a.coordinate.latitude].max bottomRight.longitude = [bottomRight.longitude, a.coordinate.longitude].max bottomRight.latitude = [bottomRight.latitude, a.coordinate.latitude].min end #Find the bounds of all the pins and set the map_view coord = CLLocationCoordinate2D.new( topLeft.latitude - (topLeft.latitude - bottomRight.latitude) * 0.5, topLeft.longitude + (bottomRight.longitude - topLeft.longitude) * 0.5 ) # Add some padding to the edges span = MKCoordinateSpanMake( ((topLeft.latitude - bottomRight.latitude) * 1.075).abs, ((bottomRight.longitude - topLeft.longitude) * 1.075).abs ) region = MKCoordinateRegionMake(coord, span) fits = self.view.regionThatFits(region) set_region(fits, animated: args[:animated]) end def set_region(region, animated=true) self.view.setVisibleCoordinateBounds( [region[:southWest], region[:northEast]], animated: animated ) end ###### REGION SETTINGS ####### def deg_to_rad(angle) angle*Math::PI/180 end def rad_to_deg(angle) angle*180/Math::PI end # Input coordinates and bearing in decimal degrees, distance in kilometers def point_from_location_bearing_and_distance(initialLocation, bearing, distance) distance = distance / 6371.01 # Convert to angular radians dividing by the Earth radius bearing = deg_to_rad(bearing) input_latitude = deg_to_rad(initialLocation.latitude) input_longitude = deg_to_rad(initialLocation.longitude) output_latitude = Math.asin( Math.sin(input_latitude) * Math.cos(distance) + Math.cos(input_latitude) * Math.sin(distance) * Math.cos(bearing) ) dlon = input_longitude + Math.atan2( Math.sin(bearing) * Math.sin(distance) * Math.cos(input_longitude), Math.cos(distance) - Math.sin(input_longitude) * Math.sin(output_latitude) ) output_longitude = (dlon + 3*Math::PI) % (2*Math::PI) - Math::PI CLLocationCoordinate2DMake(rad_to_deg(output_latitude), rad_to_deg(output_longitude)) end def create_region(initialLocation,radius=10) return nil unless initialLocation.is_a? CLLocationCoordinate2D radius = radius * 1.820 # Meters equivalent to 1 Nautical Mile southWest = self.point_from_location_bearing_and_distance(initialLocation,225, radius) northEast = self.point_from_location_bearing_and_distance(initialLocation,45, radius) {:southWest => southWest, :northEast => northEast} end alias_method :region, :create_region ##### END REGION SETTINGS ###### ##### MAP STYLE SETTINGS ###### def set_map_style if self.class.respond_to?(:get_map_style) self.view.styleURL = self.class.get_map_style end end ##### END MAP STYLE SETTINGS ###### def look_up_address(args={}, &callback) args[:address] = args if args.is_a? String # Assume if a string is passed that they want an address geocoder = CLGeocoder.new return geocoder.geocodeAddressDictionary(args[:address], completionHandler: callback) if args[:address].is_a?(Hash) return geocoder.geocodeAddressString(args[:address].to_s, completionHandler: callback) unless args[:region] return geocoder.geocodeAddressString(args[:address].to_s, inRegion:args[:region].to_s, completionHandler: callback) if args[:region] end def look_up_location(location, &callback) location = CLLocation.alloc.initWithLatitude(location.latitude, longitude:location.longitude) if location.is_a?(CLLocationCoordinate2D) if location.kind_of?(CLLocation) geocoder = CLGeocoder.new geocoder.reverseGeocodeLocation(location, completionHandler: callback) else PM.logger.info("You're trying to reverse geocode something that isn't a CLLocation") callback.call nil, nil end end ########## Mapbox GL methods ################# def mapView(mapView, annotationCanShowCallout: annotation) return nil if annotation.is_a? MGLUserLocation annotation.params[:show_callout] end def mapView(mapView, imageForAnnotation: annotation) return nil unless annotation.params[:image] annotationImage = mapView.dequeueReusableAnnotationImageWithIdentifier(annotation.params[:image]) if !annotationImage image = UIImage.imageNamed(annotation.params[:image]) annotationImage = MGLAnnotationImage.annotationImageWithImage(image, reuseIdentifier: annotation.params[:image]) return annotationImage end end def mapView(mapview, leftCalloutAccessoryViewForAnnotation: annotation) if annotation.params[:left_action] button_type = annotation.params[:left_action_button_type] || UIButtonTypeDetailDisclosure action_button = UIButton.buttonWithType(button_type) action_button else annotation.left_accessory end end def mapView(mapview, rightCalloutAccessoryViewForAnnotation: annotation) if annotation.params[:right_action] button_type = annotation.params[:right_action_button_type] || UIButtonTypeDetailDisclosure action_button = UIButton.buttonWithType(button_type) action_button.tag = 1 action_button else annotation.right_accessory end end def mapView(mapView, annotation: annotation, calloutAccessoryControlTapped: accessory) return nil unless annotation.params[:left_action] || annotation.params[:right_action] if accessory.tag == 1 self.send(annotation.params[:right_action]) else self.send(annotation.params[:left_action]) end end ########## Cocoa touch methods ################# def mapView(map_view, didUpdateUserLocation:userLocation) if self.respond_to?(:on_user_location) on_user_location(userLocation) else PM.logger.info "You're tracking the user's location but have not implemented the #on_user_location(location) method in MapScreen #{self.class.to_s}." end end def mapView(map_view, regionWillChangeAnimated:animated) if self.respond_to?("will_change_region:") will_change_region(animated) elsif self.respond_to?(:will_change_region) will_change_region end end def mapView(map_view, regionDidChangeAnimated:animated) if self.respond_to?("on_change_region:") on_change_region(animated) elsif self.respond_to?(:on_change_region) on_change_region end end ########## Cocoa touch Ruby counterparts ################# def type map.mapType end def type=(type) map.mapType = type end %w(zoom scroll pitch rotate).each do |meth| define_method("#{meth}_enabled?") do map.send("is#{meth.capitalize}Enabled") end define_method("#{meth}_enabled=") do |argument| map.send("#{meth}Enabled=", argument) end end module MapClassMethods # Start Position def start_position(params={}) @start_position_params = params @start_position = true end def get_start_position_params @start_position_params ||= nil end def get_start_position @start_position ||= false end # Tap to drop pin def tap_to_add(params={}) @tap_to_add_params = params @tap_to_add = true end def get_tap_to_add_params @tap_to_add_params ||= nil end def get_tap_to_add @tap_to_add ||= false end def map_style(style) @map_style_url = NSURL.URLWithString("asset://styles/#{style}.json") end def get_map_style @map_style_url ||= map_style(:light) end end def self.included(base) base.extend(MapClassMethods) end private def location_manager @location_manager ||= CLLocationManager.alloc.init @location_manager.delegate ||= self @location_manager end end end