=begin #EVE Swagger Interface #An OpenAPI for EVE Online OpenAPI spec version: 0.7.5 Generated by: https://github.com/swagger-api/swagger-codegen.git Swagger Codegen version: 2.4.0-SNAPSHOT =end require 'date' module ESIClient # 200 ok object class GetCharactersCharacterIdBlueprints200Ok # Unique ID for this item. attr_accessor :item_id # type_id integer attr_accessor :type_id # References a solar system, station or item_id if this blueprint is located within a container. If the return value is an item_id, then the Character AssetList API must be queried to find the container using the given item_id to determine the correct location of the Blueprint. attr_accessor :location_id # Type of the location_id attr_accessor :location_flag # A range of numbers with a minimum of -2 and no maximum value where -1 is an original and -2 is a copy. It can be a positive integer if it is a stack of blueprint originals fresh from the market (e.g. no activities performed on them yet). attr_accessor :quantity # Time Efficiency Level of the blueprint. attr_accessor :time_efficiency # Material Efficiency Level of the blueprint. attr_accessor :material_efficiency # Number of runs remaining if the blueprint is a copy, -1 if it is an original. attr_accessor :runs class EnumAttributeValidator attr_reader :datatype attr_reader :allowable_values def initialize(datatype, allowable_values) @allowable_values = allowable_values.map do |value| case datatype.to_s when /Integer/i value.to_i when /Float/i value.to_f else value end end end def valid?(value) !value || allowable_values.include?(value) end end # Attribute mapping from ruby-style variable name to JSON key. def self.attribute_map { :'item_id' => :'item_id', :'type_id' => :'type_id', :'location_id' => :'location_id', :'location_flag' => :'location_flag', :'quantity' => :'quantity', :'time_efficiency' => :'time_efficiency', :'material_efficiency' => :'material_efficiency', :'runs' => :'runs' } end # Attribute type mapping. def self.swagger_types { :'item_id' => :'Integer', :'type_id' => :'Integer', :'location_id' => :'Integer', :'location_flag' => :'String', :'quantity' => :'Integer', :'time_efficiency' => :'Integer', :'material_efficiency' => :'Integer', :'runs' => :'Integer' } end # Initializes the object # @param [Hash] attributes Model attributes in the form of hash def initialize(attributes = {}) return unless attributes.is_a?(Hash) # convert string to symbol for hash key attributes = attributes.each_with_object({}) { |(k, v), h| h[k.to_sym] = v } if attributes.has_key?(:'item_id') self.item_id = attributes[:'item_id'] end if attributes.has_key?(:'type_id') self.type_id = attributes[:'type_id'] end if attributes.has_key?(:'location_id') self.location_id = attributes[:'location_id'] end if attributes.has_key?(:'location_flag') self.location_flag = attributes[:'location_flag'] end if attributes.has_key?(:'quantity') self.quantity = attributes[:'quantity'] end if attributes.has_key?(:'time_efficiency') self.time_efficiency = attributes[:'time_efficiency'] end if attributes.has_key?(:'material_efficiency') self.material_efficiency = attributes[:'material_efficiency'] end if attributes.has_key?(:'runs') self.runs = attributes[:'runs'] end end # Show invalid properties with the reasons. Usually used together with valid? # @return Array for valid properties with the reasons def list_invalid_properties invalid_properties = Array.new if @item_id.nil? invalid_properties.push('invalid value for "item_id", item_id cannot be nil.') end if @type_id.nil? invalid_properties.push('invalid value for "type_id", type_id cannot be nil.') end if @location_id.nil? invalid_properties.push('invalid value for "location_id", location_id cannot be nil.') end if @location_flag.nil? invalid_properties.push('invalid value for "location_flag", location_flag cannot be nil.') end if @quantity.nil? invalid_properties.push('invalid value for "quantity", quantity cannot be nil.') end if @quantity < -2 invalid_properties.push('invalid value for "quantity", must be greater than or equal to -2.') end if @time_efficiency.nil? invalid_properties.push('invalid value for "time_efficiency", time_efficiency cannot be nil.') end if @time_efficiency > 20 invalid_properties.push('invalid value for "time_efficiency", must be smaller than or equal to 20.') end if @time_efficiency < 0 invalid_properties.push('invalid value for "time_efficiency", must be greater than or equal to 0.') end if @material_efficiency.nil? invalid_properties.push('invalid value for "material_efficiency", material_efficiency cannot be nil.') end if @material_efficiency > 25 invalid_properties.push('invalid value for "material_efficiency", must be smaller than or equal to 25.') end if @material_efficiency < 0 invalid_properties.push('invalid value for "material_efficiency", must be greater than or equal to 0.') end if @runs.nil? invalid_properties.push('invalid value for "runs", runs cannot be nil.') end if @runs < -1 invalid_properties.push('invalid value for "runs", must be greater than or equal to -1.') end invalid_properties end # Check to see if the all the properties in the model are valid # @return true if the model is valid def valid? return false if @item_id.nil? return false if @type_id.nil? return false if @location_id.nil? return false if @location_flag.nil? location_flag_validator = EnumAttributeValidator.new('String', ['AutoFit', 'Cargo', 'CorpseBay', 'DroneBay', 'FleetHangar', 'Deliveries', 'HiddenModifiers', 'Hangar', 'HangarAll', 'LoSlot0', 'LoSlot1', 'LoSlot2', 'LoSlot3', 'LoSlot4', 'LoSlot5', 'LoSlot6', 'LoSlot7', 'MedSlot0', 'MedSlot1', 'MedSlot2', 'MedSlot3', 'MedSlot4', 'MedSlot5', 'MedSlot6', 'MedSlot7', 'HiSlot0', 'HiSlot1', 'HiSlot2', 'HiSlot3', 'HiSlot4', 'HiSlot5', 'HiSlot6', 'HiSlot7', 'AssetSafety', 'Locked', 'Unlocked', 'Implant', 'QuafeBay', 'RigSlot0', 'RigSlot1', 'RigSlot2', 'RigSlot3', 'RigSlot4', 'RigSlot5', 'RigSlot6', 'RigSlot7', 'ShipHangar', 'SpecializedFuelBay', 'SpecializedOreHold', 'SpecializedGasHold', 'SpecializedMineralHold', 'SpecializedSalvageHold', 'SpecializedShipHold', 'SpecializedSmallShipHold', 'SpecializedMediumShipHold', 'SpecializedLargeShipHold', 'SpecializedIndustrialShipHold', 'SpecializedAmmoHold', 'SpecializedCommandCenterHold', 'SpecializedPlanetaryCommoditiesHold', 'SpecializedMaterialBay', 'SubSystemSlot0', 'SubSystemSlot1', 'SubSystemSlot2', 'SubSystemSlot3', 'SubSystemSlot4', 'SubSystemSlot5', 'SubSystemSlot6', 'SubSystemSlot7', 'FighterBay', 'FighterTube0', 'FighterTube1', 'FighterTube2', 'FighterTube3', 'FighterTube4', 'Module']) return false unless location_flag_validator.valid?(@location_flag) return false if @quantity.nil? return false if @quantity < -2 return false if @time_efficiency.nil? return false if @time_efficiency > 20 return false if @time_efficiency < 0 return false if @material_efficiency.nil? return false if @material_efficiency > 25 return false if @material_efficiency < 0 return false if @runs.nil? return false if @runs < -1 true end # Custom attribute writer method checking allowed values (enum). # @param [Object] location_flag Object to be assigned def location_flag=(location_flag) validator = EnumAttributeValidator.new('String', ['AutoFit', 'Cargo', 'CorpseBay', 'DroneBay', 'FleetHangar', 'Deliveries', 'HiddenModifiers', 'Hangar', 'HangarAll', 'LoSlot0', 'LoSlot1', 'LoSlot2', 'LoSlot3', 'LoSlot4', 'LoSlot5', 'LoSlot6', 'LoSlot7', 'MedSlot0', 'MedSlot1', 'MedSlot2', 'MedSlot3', 'MedSlot4', 'MedSlot5', 'MedSlot6', 'MedSlot7', 'HiSlot0', 'HiSlot1', 'HiSlot2', 'HiSlot3', 'HiSlot4', 'HiSlot5', 'HiSlot6', 'HiSlot7', 'AssetSafety', 'Locked', 'Unlocked', 'Implant', 'QuafeBay', 'RigSlot0', 'RigSlot1', 'RigSlot2', 'RigSlot3', 'RigSlot4', 'RigSlot5', 'RigSlot6', 'RigSlot7', 'ShipHangar', 'SpecializedFuelBay', 'SpecializedOreHold', 'SpecializedGasHold', 'SpecializedMineralHold', 'SpecializedSalvageHold', 'SpecializedShipHold', 'SpecializedSmallShipHold', 'SpecializedMediumShipHold', 'SpecializedLargeShipHold', 'SpecializedIndustrialShipHold', 'SpecializedAmmoHold', 'SpecializedCommandCenterHold', 'SpecializedPlanetaryCommoditiesHold', 'SpecializedMaterialBay', 'SubSystemSlot0', 'SubSystemSlot1', 'SubSystemSlot2', 'SubSystemSlot3', 'SubSystemSlot4', 'SubSystemSlot5', 'SubSystemSlot6', 'SubSystemSlot7', 'FighterBay', 'FighterTube0', 'FighterTube1', 'FighterTube2', 'FighterTube3', 'FighterTube4', 'Module']) unless validator.valid?(location_flag) fail ArgumentError, 'invalid value for "location_flag", must be one of #{validator.allowable_values}.' end @location_flag = location_flag end # Custom attribute writer method with validation # @param [Object] quantity Value to be assigned def quantity=(quantity) if quantity.nil? fail ArgumentError, 'quantity cannot be nil' end if quantity < -2 fail ArgumentError, 'invalid value for "quantity", must be greater than or equal to -2.' end @quantity = quantity end # Custom attribute writer method with validation # @param [Object] time_efficiency Value to be assigned def time_efficiency=(time_efficiency) if time_efficiency.nil? fail ArgumentError, 'time_efficiency cannot be nil' end if time_efficiency > 20 fail ArgumentError, 'invalid value for "time_efficiency", must be smaller than or equal to 20.' end if time_efficiency < 0 fail ArgumentError, 'invalid value for "time_efficiency", must be greater than or equal to 0.' end @time_efficiency = time_efficiency end # Custom attribute writer method with validation # @param [Object] material_efficiency Value to be assigned def material_efficiency=(material_efficiency) if material_efficiency.nil? fail ArgumentError, 'material_efficiency cannot be nil' end if material_efficiency > 25 fail ArgumentError, 'invalid value for "material_efficiency", must be smaller than or equal to 25.' end if material_efficiency < 0 fail ArgumentError, 'invalid value for "material_efficiency", must be greater than or equal to 0.' end @material_efficiency = material_efficiency end # Custom attribute writer method with validation # @param [Object] runs Value to be assigned def runs=(runs) if runs.nil? fail ArgumentError, 'runs cannot be nil' end if runs < -1 fail ArgumentError, 'invalid value for "runs", must be greater than or equal to -1.' end @runs = runs end # Checks equality by comparing each attribute. # @param [Object] Object to be compared def ==(o) return true if self.equal?(o) self.class == o.class && item_id == o.item_id && type_id == o.type_id && location_id == o.location_id && location_flag == o.location_flag && quantity == o.quantity && time_efficiency == o.time_efficiency && material_efficiency == o.material_efficiency && runs == o.runs end # @see the `==` method # @param [Object] Object to be compared def eql?(o) self == o end # Calculates hash code according to all attributes. # @return [Fixnum] Hash code def hash [item_id, type_id, location_id, location_flag, quantity, time_efficiency, material_efficiency, runs].hash end # Builds the object from hash # @param [Hash] attributes Model attributes in the form of hash # @return [Object] Returns the model itself def build_from_hash(attributes) return nil unless attributes.is_a?(Hash) self.class.swagger_types.each_pair do |key, type| if type =~ /\AArray<(.*)>/i # check to ensure the input is an array given that the the attribute # is documented as an array but the input is not if attributes[self.class.attribute_map[key]].is_a?(Array) self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) }) end elsif !attributes[self.class.attribute_map[key]].nil? self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]])) end # or else data not found in attributes(hash), not an issue as the data can be optional end self end # Deserializes the data based on type # @param string type Data type # @param string value Value to be deserialized # @return [Object] Deserialized data def _deserialize(type, value) case type.to_sym when :DateTime DateTime.parse(value) when :Date Date.parse(value) when :String value.to_s when :Integer value.to_i when :Float value.to_f when :BOOLEAN if value.to_s =~ /\A(true|t|yes|y|1)\z/i true else false end when :Object # generic object (usually a Hash), return directly value when /\AArray<(?.+)>\z/ inner_type = Regexp.last_match[:inner_type] value.map { |v| _deserialize(inner_type, v) } when /\AHash<(?.+?), (?.+)>\z/ k_type = Regexp.last_match[:k_type] v_type = Regexp.last_match[:v_type] {}.tap do |hash| value.each do |k, v| hash[_deserialize(k_type, k)] = _deserialize(v_type, v) end end else # model temp_model = ESIClient.const_get(type).new temp_model.build_from_hash(value) end end # Returns the string representation of the object # @return [String] String presentation of the object def to_s to_hash.to_s end # to_body is an alias to to_hash (backward compatibility) # @return [Hash] Returns the object in the form of hash def to_body to_hash end # Returns the object in the form of hash # @return [Hash] Returns the object in the form of hash def to_hash hash = {} self.class.attribute_map.each_pair do |attr, param| value = self.send(attr) next if value.nil? hash[param] = _to_hash(value) end hash end # Outputs non-array value in the form of hash # For object, use to_hash. Otherwise, just return the value # @param [Object] value Any valid value # @return [Hash] Returns the value in the form of hash def _to_hash(value) if value.is_a?(Array) value.compact.map { |v| _to_hash(v) } elsif value.is_a?(Hash) {}.tap do |hash| value.each { |k, v| hash[k] = _to_hash(v) } end elsif value.respond_to? :to_hash value.to_hash else value end end end end