module React class State class << self attr_reader :current_observer def initialize_states(object, initial_values) # initialize objects' name/value pairs states[object].merge!(initial_values || {}) end def get_state(object, name, current_observer = @current_observer) # get current value of name for object, remember that the current object depends on this state, current observer can be overriden with last param new_observers[current_observer][object] << name if current_observer and !new_observers[current_observer][object].include? name states[object][name] end def set_state2(object, name, value) # set object's name state to value, tell all observers it has changed. Observers must implement update_react_js_state observers_by_name[object][name].dup.each do |observer| observer.update_react_js_state(object, name, value) end end def set_state(object, name, value, delay=nil) states[object][name] = value if delay @delayed_updates ||= [] @delayed_updates << [object, name, value] @delayed_updater ||= after(0.001) do delayed_updates = @delayed_updates @delayed_updates = [] @delayed_updater = nil delayed_updates.each do |object, name, value| set_state2(object, name, value) end end else set_state2(object, name, value) end value end def will_be_observing?(object, name, current_observer) current_observer and new_observers[current_observer][object].include?(name) end def is_observing?(object, name, current_observer) current_observer and observers_by_name[object][name].include?(current_observer) end def update_states_to_observe(current_observer = @current_observer) # should be called after the last after_render callback, currently called after components render method raise "update_states_to_observer called outside of watch block" unless current_observer current_observers[current_observer].each do |object, names| names.each do |name| observers_by_name[object][name].delete(current_observer) end end observers = current_observers[current_observer] = new_observers[current_observer] new_observers.delete(current_observer) observers.each do |object, names| names.each do |name| observers_by_name[object][name] << current_observer end end end def remove # call after component is unmounted raise "remove called outside of watch block" unless @current_observer current_observers[@current_observer].each do |object, names| names.each do |name| observers_by_name[object][name].delete(@current_observer) end end current_observers.delete(@current_observer) end def set_state_context_to(observer) # wrap all execution that may set or get states in a block so we know which observer is executing if `typeof window.reactive_ruby_timing !== 'undefined'` @nesting_level = (@nesting_level || 0) + 1 start_time = Time.now.to_f observer_name = (observer.class.respond_to?(:name) ? observer.class.name : observer.to_s) rescue "object:#{observer.object_id}" puts "#{' ' * @nesting_level} Timing #{observer_name} Execution" end saved_current_observer = @current_observer @current_observer = observer return_value = yield if `typeof window.reactive_ruby_timing !== 'undefined'` puts "#{' ' * @nesting_level} Timing #{observer_name} Completed in #{'%.04f' % (Time.now.to_f-start_time)} seconds" end return_value ensure @current_observer = saved_current_observer @nesting_level = [0, @nesting_level - 1].max if `typeof window.reactive_ruby_timing !== 'undefined'` return_value end def states @states ||= Hash.new { |h, k| h[k] = {} } end def new_observers @new_observers ||= Hash.new { |h, k| h[k] = Hash.new { |h, k| h[k] = [] } } end def current_observers @current_observers ||= Hash.new { |h, k| h[k] = Hash.new { |h, k| h[k] = [] } } end def observers_by_name @observers_by_name ||= Hash.new { |h, k| h[k] = Hash.new { |h, k| h[k] = [] } } end end end end