(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports", "./WebGPUNodeUniformsGroup.js", "./WebGPUNodeUniform.js", "./WebGPUNodeSampler.js", "./WebGPUNodeSampledTexture.js", "../WebGPUUniformBuffer.js", "../WebGPUBufferUtils.js", "../../nodes/core/VarNode.js", "../../nodes/core/CodeNode.js", "../../nodes/core/BypassNode.js", "../../nodes/core/ExpressionNode.js", "../../nodes/core/NodeBuilder.js", "../../nodes/accessors/MaterialNode.js", "../../nodes/accessors/PositionNode.js", "../../nodes/accessors/NormalNode.js", "../../nodes/accessors/ModelViewProjectionNode.js", "../../nodes/accessors/SkinningNode.js", "../../nodes/lights/LightContextNode.js", "../../nodes/math/OperatorNode.js", "../../nodes/parsers/WGSLNodeParser.js"], factory); } else if (typeof exports !== "undefined") { factory(exports, require("./WebGPUNodeUniformsGroup.js"), require("./WebGPUNodeUniform.js"), require("./WebGPUNodeSampler.js"), require("./WebGPUNodeSampledTexture.js"), require("../WebGPUUniformBuffer.js"), require("../WebGPUBufferUtils.js"), require("../../nodes/core/VarNode.js"), require("../../nodes/core/CodeNode.js"), require("../../nodes/core/BypassNode.js"), require("../../nodes/core/ExpressionNode.js"), require("../../nodes/core/NodeBuilder.js"), require("../../nodes/accessors/MaterialNode.js"), require("../../nodes/accessors/PositionNode.js"), require("../../nodes/accessors/NormalNode.js"), require("../../nodes/accessors/ModelViewProjectionNode.js"), require("../../nodes/accessors/SkinningNode.js"), require("../../nodes/lights/LightContextNode.js"), require("../../nodes/math/OperatorNode.js"), require("../../nodes/parsers/WGSLNodeParser.js")); } else { var mod = { exports: {} }; factory(mod.exports, global.WebGPUNodeUniformsGroup, global.WebGPUNodeUniform, global.WebGPUNodeSampler, global.WebGPUNodeSampledTexture, global.WebGPUUniformBuffer, global.WebGPUBufferUtils, global.VarNode, global.CodeNode, global.BypassNode, global.ExpressionNode, global.NodeBuilder, global.MaterialNode, global.PositionNode, global.NormalNode, global.ModelViewProjectionNode, global.SkinningNode, global.LightContextNode, global.OperatorNode, global.WGSLNodeParser); global.WebGPUNodeBuilder = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _WebGPUNodeUniformsGroup, _WebGPUNodeUniform, _WebGPUNodeSampler, _WebGPUNodeSampledTexture, _WebGPUUniformBuffer, _WebGPUBufferUtils, _VarNode, _CodeNode, _BypassNode, _ExpressionNode, _NodeBuilder2, _MaterialNode, _PositionNode, _NormalNode, _ModelViewProjectionNode, _SkinningNode, _LightContextNode, _OperatorNode, _WGSLNodeParser) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.default = void 0; _WebGPUNodeUniformsGroup = _interopRequireDefault(_WebGPUNodeUniformsGroup); _WebGPUNodeSampler = _interopRequireDefault(_WebGPUNodeSampler); _WebGPUUniformBuffer = _interopRequireDefault(_WebGPUUniformBuffer); _VarNode = _interopRequireDefault(_VarNode); _CodeNode = _interopRequireDefault(_CodeNode); _BypassNode = _interopRequireDefault(_BypassNode); _ExpressionNode = _interopRequireDefault(_ExpressionNode); _NodeBuilder2 = _interopRequireDefault(_NodeBuilder2); _MaterialNode = _interopRequireDefault(_MaterialNode); _PositionNode = _interopRequireDefault(_PositionNode); _NormalNode = _interopRequireDefault(_NormalNode); _ModelViewProjectionNode = _interopRequireDefault(_ModelViewProjectionNode); _SkinningNode = _interopRequireDefault(_SkinningNode); _LightContextNode = _interopRequireDefault(_LightContextNode); _OperatorNode = _interopRequireDefault(_OperatorNode); _WGSLNodeParser = _interopRequireDefault(_WGSLNodeParser); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; } function _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); } function _nonIterableSpread() { throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _iterableToArray(iter) { if (typeof Symbol !== "undefined" && iter[Symbol.iterator] != null || iter["@@iterator"] != null) return Array.from(iter); } function _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _get() { if (typeof Reflect !== "undefined" && Reflect.get) { _get = Reflect.get; } else { _get = function _get(target, property, receiver) { var base = _superPropBase(target, property); if (!base) return; var desc = Object.getOwnPropertyDescriptor(base, property); if (desc.get) { return desc.get.call(arguments.length < 3 ? target : receiver); } return desc.value; }; } return _get.apply(this, arguments); } function _superPropBase(object, property) { while (!Object.prototype.hasOwnProperty.call(object, property)) { object = _getPrototypeOf(object); if (object === null) break; } return object; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } var wgslTypeLib = { float: 'f32', int: 'i32', vec2: 'vec2', vec3: 'vec3', vec4: 'vec4', uvec4: 'vec4', mat3: 'mat3x3', mat4: 'mat4x4' }; var wgslMethods = { dFdx: 'dpdx', dFdy: 'dpdy' }; var wgslPolyfill = { mod: new _CodeNode.default("\nfn mod( x : f32, y : f32 ) -> f32 {\n\n\treturn x - y * floor( x / y );\n\n}\n"), repeatWrapping: new _CodeNode.default("\nfn repeatWrapping( uv : vec2, dimension : vec2 ) -> vec2 {\n\n\tlet uvScaled = vec2( uv * vec2( dimension ) );\n\n\treturn ( ( uvScaled % dimension ) + dimension ) % dimension;\n\n}\n"), inversesqrt: new _CodeNode.default("\nfn inversesqrt( x : f32 ) -> f32 {\n\n\treturn 1.0 / sqrt( x );\n\n}\n") }; var WebGPUNodeBuilder = /*#__PURE__*/function (_NodeBuilder) { _inherits(WebGPUNodeBuilder, _NodeBuilder); var _super = _createSuper(WebGPUNodeBuilder); function WebGPUNodeBuilder(object, renderer) { var _this; var lightNode = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null; _classCallCheck(this, WebGPUNodeBuilder); _this = _super.call(this, object, renderer, new _WGSLNodeParser.default()); _this.lightNode = lightNode; _this.bindings = { vertex: [], fragment: [] }; _this.bindingsOffset = { vertex: 0, fragment: 0 }; _this.uniformsGroup = {}; _this._parseObject(); return _this; } _createClass(WebGPUNodeBuilder, [{ key: "_parseObject", value: function _parseObject() { var object = this.object; var material = this.material; // parse inputs if (material.isMeshStandardMaterial || material.isMeshBasicMaterial || material.isPointsMaterial || material.isLineBasicMaterial) { var lightNode = material.lightNode; // VERTEX STAGE var vertex = new _PositionNode.default(_PositionNode.default.GEOMETRY); if (lightNode === null && this.lightNode && this.lightNode.hasLights === true) { lightNode = this.lightNode; } if (material.positionNode && material.positionNode.isNode) { var assignPositionNode = new _OperatorNode.default('=', new _PositionNode.default(_PositionNode.default.LOCAL), material.positionNode); vertex = new _BypassNode.default(vertex, assignPositionNode); } if (object.isSkinnedMesh === true) { vertex = new _BypassNode.default(vertex, new _SkinningNode.default(object)); } this.context.vertex = vertex; this.addFlow('vertex', new _VarNode.default(new _ModelViewProjectionNode.default(), 'MVP', 'vec4')); // COLOR var colorNode = null; if (material.colorNode && material.colorNode.isNode) { colorNode = material.colorNode; } else { colorNode = new _MaterialNode.default(_MaterialNode.default.COLOR); } colorNode = this.addFlow('fragment', new _VarNode.default(colorNode, 'DiffuseColor', 'vec4')); // OPACITY var opacityNode = null; if (material.opacityNode && material.opacityNode.isNode) { opacityNode = material.opacityNode; } else { opacityNode = new _VarNode.default(new _MaterialNode.default(_MaterialNode.default.OPACITY)); } this.addFlow('fragment', new _VarNode.default(opacityNode, 'OPACITY', 'float')); this.addFlow('fragment', new _ExpressionNode.default('DiffuseColor.a = DiffuseColor.a * OPACITY;')); // ALPHA TEST var alphaTest = null; if (material.alphaTestNode && material.alphaTestNode.isNode) { alphaTest = material.alphaTestNode; } else if (material.alphaTest > 0) { alphaTest = new _MaterialNode.default(_MaterialNode.default.ALPHA_TEST); } if (alphaTest !== null) { this.addFlow('fragment', new _VarNode.default(alphaTest, 'AlphaTest', 'float')); this.addFlow('fragment', new _ExpressionNode.default('if ( DiffuseColor.a <= AlphaTest ) { discard; }')); } if (material.isMeshStandardMaterial) { // METALNESS var metalnessNode = null; if (material.metalnessNode && material.metalnessNode.isNode) { metalnessNode = material.metalnessNode; } else { metalnessNode = new _MaterialNode.default(_MaterialNode.default.METALNESS); } this.addFlow('fragment', new _VarNode.default(metalnessNode, 'Metalness', 'float')); this.addFlow('fragment', new _ExpressionNode.default('DiffuseColor = vec4( DiffuseColor.rgb * ( 1.0 - Metalness ), DiffuseColor.a );')); // ROUGHNESS var roughnessNode = null; if (material.roughnessNode && material.roughnessNode.isNode) { roughnessNode = material.roughnessNode; } else { roughnessNode = new _MaterialNode.default(_MaterialNode.default.ROUGHNESS); } this.addFlow('fragment', new _VarNode.default(roughnessNode, 'Roughness', 'float')); // SPECULAR_TINT this.addFlow('fragment', new _VarNode.default(new _ExpressionNode.default('mix( vec3( 0.04 ), DiffuseColor.rgb, Metalness )', 'vec3'), 'SpecularColor', 'color')); // NORMAL_VIEW var normalNode = null; if (material.normalNode && material.normalNode.isNode) { normalNode = material.normalNode; } else { normalNode = new _NormalNode.default(_NormalNode.default.VIEW); } this.addFlow('fragment', new _VarNode.default(normalNode, 'TransformedNormalView', 'vec3')); } // LIGHT var outputNode = colorNode; if (lightNode && lightNode.isNode) { var lightContextNode = new _LightContextNode.default(lightNode); outputNode = this.addFlow('fragment', new _VarNode.default(lightContextNode, 'Light', 'vec3')); } // RESULT this.addFlow('fragment', new _VarNode.default(outputNode, 'Output', 'vec4')); } } }, { key: "addFlowCode", value: function addFlowCode(code) { if (!/;\s*$/.test(code)) { code += ';'; } _get(_getPrototypeOf(WebGPUNodeBuilder.prototype), "addFlowCode", this).call(this, code + '\n\t'); } }, { key: "getTexture", value: function getTexture(textureProperty, uvSnippet) { var biasSnippet = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : null; var shaderStage = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : this.shaderStage; if (shaderStage === 'fragment') { return "textureSample( ".concat(textureProperty, ", ").concat(textureProperty, "_sampler, ").concat(uvSnippet, " )"); } else { this._include('repeatWrapping'); var dimension = "textureDimensions( ".concat(textureProperty, ", 0 )"); return "textureLoad( ".concat(textureProperty, ", repeatWrapping( ").concat(uvSnippet, ", ").concat(dimension, " ), 0 )"); } } }, { key: "getPropertyName", value: function getPropertyName(node) { var shaderStage = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : this.shaderStage; if (node.isNodeVary === true) { if (shaderStage === 'vertex') { return "NodeVarys.".concat(node.name); } } else if (node.isNodeUniform === true) { var name = node.name; var type = node.type; if (type === 'texture') { return name; } else if (type === 'buffer') { return "NodeBuffer.".concat(name); } else { return "NodeUniforms.".concat(name); } } return _get(_getPrototypeOf(WebGPUNodeBuilder.prototype), "getPropertyName", this).call(this, node); } }, { key: "getBindings", value: function getBindings() { var bindings = this.bindings; return [].concat(_toConsumableArray(bindings.vertex), _toConsumableArray(bindings.fragment)); } }, { key: "getUniformFromNode", value: function getUniformFromNode(node, shaderStage, type) { var uniformNode = _get(_getPrototypeOf(WebGPUNodeBuilder.prototype), "getUniformFromNode", this).call(this, node, shaderStage, type); var nodeData = this.getDataFromNode(node, shaderStage); if (nodeData.uniformGPU === undefined) { var uniformGPU; var bindings = this.bindings[shaderStage]; if (type === 'texture') { var sampler = new _WebGPUNodeSampler.default("".concat(uniformNode.name, "_sampler"), uniformNode.node); var texture = new _WebGPUNodeSampledTexture.WebGPUNodeSampledTexture(uniformNode.name, uniformNode.node); // add first textures in sequence and group for last var lastBinding = bindings[bindings.length - 1]; var index = lastBinding && lastBinding.isUniformsGroup ? bindings.length - 1 : bindings.length; if (shaderStage === 'fragment') { bindings.splice(index, 0, sampler, texture); uniformGPU = [sampler, texture]; } else { bindings.splice(index, 0, texture); uniformGPU = [texture]; } } else if (type === 'buffer') { var buffer = new _WebGPUUniformBuffer.default('NodeBuffer', node.value); // add first textures in sequence and group for last var _lastBinding = bindings[bindings.length - 1]; var _index = _lastBinding && _lastBinding.isUniformsGroup ? bindings.length - 1 : bindings.length; bindings.splice(_index, 0, buffer); uniformGPU = buffer; } else { var uniformsGroup = this.uniformsGroup[shaderStage]; if (uniformsGroup === undefined) { uniformsGroup = new _WebGPUNodeUniformsGroup.default(shaderStage); this.uniformsGroup[shaderStage] = uniformsGroup; bindings.push(uniformsGroup); } if (node.isArrayInputNode === true) { uniformGPU = []; var _iterator = _createForOfIteratorHelper(node.nodes), _step; try { for (_iterator.s(); !(_step = _iterator.n()).done;) { var inputNode = _step.value; var uniformNodeGPU = this._getNodeUniform(inputNode, type); // fit bounds to buffer uniformNodeGPU.boundary = (0, _WebGPUBufferUtils.getVectorLength)(uniformNodeGPU.itemSize); uniformNodeGPU.itemSize = (0, _WebGPUBufferUtils.getStrideLength)(uniformNodeGPU.itemSize); uniformsGroup.addUniform(uniformNodeGPU); uniformGPU.push(uniformNodeGPU); } } catch (err) { _iterator.e(err); } finally { _iterator.f(); } } else { uniformGPU = this._getNodeUniform(uniformNode, type); uniformsGroup.addUniform(uniformGPU); } } nodeData.uniformGPU = uniformGPU; if (shaderStage === 'vertex') { this.bindingsOffset['fragment'] = bindings.length; } } return uniformNode; } }, { key: "getAttributes", value: function getAttributes(shaderStage) { var snippet = ''; if (shaderStage === 'vertex') { var attributes = this.attributes; var length = attributes.length; snippet += '\n'; for (var index = 0; index < length; index++) { var attribute = attributes[index]; var name = attribute.name; var type = this.getType(attribute.type); snippet += "\t[[ location( ".concat(index, " ) ]] ").concat(name, " : ").concat(type); if (index + 1 < length) { snippet += ',\n'; } } snippet += '\n'; } return snippet; } }, { key: "getVars", value: function getVars(shaderStage) { var snippet = ''; var vars = this.vars[shaderStage]; for (var index = 0; index < vars.length; index++) { var variable = vars[index]; var name = variable.name; var type = this.getType(variable.type); snippet += "var ".concat(name, " : ").concat(type, "; "); } return snippet; } }, { key: "getVarys", value: function getVarys(shaderStage) { var snippet = ''; if (shaderStage === 'vertex') { snippet += '\t[[ builtin( position ) ]] Vertex: vec4;\n'; var varys = this.varys; for (var index = 0; index < varys.length; index++) { var vary = varys[index]; snippet += "\t[[ location( ".concat(index, " ) ]] ").concat(vary.name, " : ").concat(this.getType(vary.type), ";\n"); } snippet = this._getWGSLStruct('NodeVarysStruct', snippet); } else if (shaderStage === 'fragment') { var _varys = this.varys; snippet += '\n'; for (var _index2 = 0; _index2 < _varys.length; _index2++) { var _vary = _varys[_index2]; snippet += "\t[[ location( ".concat(_index2, " ) ]] ").concat(_vary.name, " : ").concat(this.getType(_vary.type)); if (_index2 + 1 < _varys.length) { snippet += ',\n'; } } snippet += '\n'; } return snippet; } }, { key: "getUniforms", value: function getUniforms(shaderStage) { var uniforms = this.uniforms[shaderStage]; var snippet = ''; var groupSnippet = ''; var index = this.bindingsOffset[shaderStage]; var _iterator2 = _createForOfIteratorHelper(uniforms), _step2; try { for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) { var uniform = _step2.value; if (uniform.type === 'texture') { if (shaderStage === 'fragment') { snippet += "[[ group( 0 ), binding( ".concat(index++, " ) ]] var ").concat(uniform.name, "_sampler : sampler; "); } snippet += "[[ group( 0 ), binding( ".concat(index++, " ) ]] var ").concat(uniform.name, " : texture_2d; "); } else if (uniform.type === 'buffer') { var bufferNode = uniform.node; var bufferType = this.getType(bufferNode.bufferType); var bufferCount = bufferNode.bufferCount; var bufferSnippet = "\t".concat(uniform.name, " : array< ").concat(bufferType, ", ").concat(bufferCount, " >;\n"); snippet += this._getWGSLUniforms('NodeBuffer', bufferSnippet, index++) + '\n\n'; } else { var vectorType = this.getType(this.getVectorType(uniform.type)); if (Array.isArray(uniform.value) === true) { var length = uniform.value.length; groupSnippet += "uniform ".concat(vectorType, "[ ").concat(length, " ] ").concat(uniform.name, "; "); } else { groupSnippet += "\t".concat(uniform.name, " : ").concat(vectorType, ";\n"); } } } } catch (err) { _iterator2.e(err); } finally { _iterator2.f(); } if (groupSnippet) { snippet += this._getWGSLUniforms('NodeUniforms', groupSnippet, index++); } return snippet; } }, { key: "buildCode", value: function buildCode() { var shadersData = { fragment: {}, vertex: {} }; for (var shaderStage in shadersData) { var flow = '// code\n'; flow += "\t".concat(this.flowCode[shaderStage]); flow += '\n'; var flowNodes = this.flowNodes[shaderStage]; var mainNode = flowNodes[flowNodes.length - 1]; var _iterator3 = _createForOfIteratorHelper(flowNodes), _step3; try { for (_iterator3.s(); !(_step3 = _iterator3.n()).done;) { var node = _step3.value; var flowSlotData = this.getFlowData(shaderStage, node); var slotName = node.name; if (slotName) { if (flow.length > 0) flow += '\n'; flow += "\t// FLOW -> ".concat(slotName, "\n\t"); } flow += "".concat(flowSlotData.code, "\n\t"); if (node === mainNode) { flow += '// FLOW RESULT\n\t'; if (shaderStage === 'vertex') { flow += 'NodeVarys.Vertex = '; } else if (shaderStage === 'fragment') { flow += 'return '; } flow += "".concat(flowSlotData.result, ";"); } } } catch (err) { _iterator3.e(err); } finally { _iterator3.f(); } var stageData = shadersData[shaderStage]; stageData.uniforms = this.getUniforms(shaderStage); stageData.attributes = this.getAttributes(shaderStage); stageData.varys = this.getVarys(shaderStage); stageData.vars = this.getVars(shaderStage); stageData.codes = this.getCodes(shaderStage); stageData.flow = flow; } this.vertexShader = this._getWGSLVertexCode(shadersData.vertex); this.fragmentShader = this._getWGSLFragmentCode(shadersData.fragment); } }, { key: "getMethod", value: function getMethod(method) { if (wgslPolyfill[method] !== undefined) { this._include(method); } return wgslMethods[method] || method; } }, { key: "getType", value: function getType(type) { return wgslTypeLib[type] || type; } }, { key: "_include", value: function _include(name) { wgslPolyfill[name].build(this); } }, { key: "_getNodeUniform", value: function _getNodeUniform(uniformNode, type) { if (type === 'float') return new _WebGPUNodeUniform.FloatNodeUniform(uniformNode); if (type === 'vec2') return new _WebGPUNodeUniform.Vector2NodeUniform(uniformNode); if (type === 'vec3') return new _WebGPUNodeUniform.Vector3NodeUniform(uniformNode); if (type === 'vec4') return new _WebGPUNodeUniform.Vector4NodeUniform(uniformNode); if (type === 'color') return new _WebGPUNodeUniform.ColorNodeUniform(uniformNode); if (type === 'mat3') return new _WebGPUNodeUniform.Matrix3NodeUniform(uniformNode); if (type === 'mat4') return new _WebGPUNodeUniform.Matrix4NodeUniform(uniformNode); throw new Error("Uniform \"".concat(type, "\" not declared.")); } }, { key: "_getWGSLVertexCode", value: function _getWGSLVertexCode(shaderData) { return "".concat(this.getSignature(), "\n\n// uniforms\n").concat(shaderData.uniforms, "\n\n// varys\n").concat(shaderData.varys, "\n\n// codes\n").concat(shaderData.codes, "\n\n[[ stage( vertex ) ]]\nfn main( ").concat(shaderData.attributes, " ) -> NodeVarysStruct {\n\n\t// system\n\tvar NodeVarys: NodeVarysStruct;\n\n\t// vars\n\t").concat(shaderData.vars, "\n\n\t// flow\n\t").concat(shaderData.flow, "\n\n\treturn NodeVarys;\n\n}\n"); } }, { key: "_getWGSLFragmentCode", value: function _getWGSLFragmentCode(shaderData) { return "".concat(this.getSignature(), "\n\n// uniforms\n").concat(shaderData.uniforms, "\n\n// codes\n").concat(shaderData.codes, "\n\n[[ stage( fragment ) ]]\nfn main( ").concat(shaderData.varys, " ) -> [[ location( 0 ) ]] vec4 {\n\n\t// vars\n\t").concat(shaderData.vars, "\n\n\t// flow\n\t").concat(shaderData.flow, "\n\n}\n"); } }, { key: "_getWGSLStruct", value: function _getWGSLStruct(name, vars) { return "[[ block ]]\nstruct ".concat(name, " {\n\n").concat(vars, "\n};"); } }, { key: "_getWGSLUniforms", value: function _getWGSLUniforms(name, vars) { var binding = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0; var group = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 0; var structName = name + 'Struct'; var structSnippet = this._getWGSLStruct(structName, vars); return "".concat(structSnippet, "\n[[ binding( ").concat(binding, " ), group( ").concat(group, " ) ]]\nvar ").concat(name, " : ").concat(structName, ";"); } }]); return WebGPUNodeBuilder; }(_NodeBuilder2.default); var _default = WebGPUNodeBuilder; _exports.default = _default; });