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Contents?: true
Size: 1.75 KB
Versions: 4
Compression:
Stored size: 1.75 KB
Contents
o: ActiveSupport::Cache::Entry :@compressedF:@expires_in0:@created_atf1362249882.975462:@value"�{I" class:EFI"ProcessedAsset;FI"logical_path;FI"+Shaders/Materials/NormalMapMaterial.js;TI" pathname;FI"\/Users/bogumil/www/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"content_type;FI"application/javascript;FI" mtime;FI"2013-02-24T17:37:41+01:00;FI"length;FiSI"digest;F"%2a0bd12c35c0d1c8b3570ee307767d1aI"source;FI"S// This file is automatically rebuilt by the Cesium build process. /*global define*/ define(function() { "use strict"; return "uniform sampler2D image;\n\ uniform float strength;\n\ uniform vec2 repeat;\n\ \n\ czm_material czm_getMaterial(czm_materialInput materialInput)\n\ {\n\ czm_material material = czm_getDefaultMaterial(materialInput);\n\ \n\ vec4 textureValue = texture2D(image, fract(repeat * materialInput.st));\n\ vec3 normalTangentSpace = textureValue.channels;\n\ normalTangentSpace.xy = normalTangentSpace.xy * 2.0 - 1.0;\n\ normalTangentSpace.z = clamp(1.0 - strength, 0.1, 1.0);\n\ normalTangentSpace = normalize(normalTangentSpace);\n\ vec3 normalEC = materialInput.tangentToEyeMatrix * normalTangentSpace;\n\ \n\ material.normal = normalEC;\n\ \n\ return material;\n\ }"; }); ;FI"dependency_digest;F"%83fdc27beeb9ee410371e22a04e29d1cI"required_paths;F[I"\/Users/bogumil/www/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI"dependency_paths;F[{I" path;FI"\/Users/bogumil/www/cesium/app/assets/javascripts/Shaders/Materials/NormalMapMaterial.js;TI" mtime;FI"2013-02-24T17:37:41+01:00;FI"digest;F"%1878be3efa3cc093edfff4ee3877f27bI" _version;F"%6776f581a4329e299531e1d52aa59832
Version data entries
4 entries across 4 versions & 1 rubygems