module Fox class FXIconItem def <=>(otherItem) text <=> otherItem.text end end class FXListItem def <=>(otherItem) text <=> otherItem.text end end class FXTreeItem def <=>(otherItem) text <=> otherItem.text end end class FXTreeList def addItemFirst(*args) # :nodoc: warn "addItemFirst() is deprecated; use prependItem() instead" prependItem(*args) end def addItemLast(*args) # :nodoc: warn "addItemLast() is deprecated; use appendItem() instead" appendItem(*args) end def addItemAfter(other, *args) # :nodoc: warn "addItemAfter() is deprecated; use insertItem() instead" insertItem(other.next, other.parent, *args) end def addItemBefore(other, *args) # :nodoc: warn "addItemBefore() is deprecated; use insertItem() instead" insertItem(other, other.parent, *args) end def reparentItem(item, father) # :nodoc: warn "reparentItem() is deprecated; use moveItem() instead" moveItem(nil, father, item) end def moveItemBefore(other, item) # :nodoc: warn "moveItemBefore() is deprecated; use moveItem() instead" moveItem(other, other.parent, item) end def moveItemAfter(other, item) # :nodoc: warn "moveItemAfter() is deprecated; use moveItem() instead" moveItem(other.next, other.parent, item) end end class FXTreeListBox def addItemFirst(*args) # :nodoc: warn "addItemFirst() is deprecated; use prependItem() instead" prependItem(*args) end def addItemLast(*args) # :nodoc: warn "addItemLast() is deprecated; use appendItem() instead" appendItem(*args) end def addItemAfter(other, *args) # :nodoc: warn "addItemAfter() is deprecated; use insertItem() instead" insertItem(other.next, other.parent, *args) end def addItemBefore(other, *args) # :nodoc: warn "addItemBefore() is deprecated; use insertItem() instead" insertItem(other, other.parent, *args) end end class FXDataTarget # # Returns the stringified representation of this # data target's value. # def to_s value.to_s end end class FXDockBar # Allow docking on the specified side, where _side_ is one of the +ALLOW+ # constants listed above. def allowSide(side) self.allowedSides = self.allowedSides | side end # Disallow docking on the specified side, where _side_ is one of the # +ALLOW+ constants listed above. def disallowSide(side) self.allowedSides = self.allowedSides & ~side end # Return +true+ if docking is allowed on the specified side, where _side_ # is one of the +ALLOW+ constants listed above. # def allowedSide?(side) (allowedSides & side) != 0 end end class FXFileDialog # Allow navigation for this file dialog def allowNavigation self.navigationAllowed = true end # Disallow navigation for this file dialog def disallowNavigation self.navigationAllowed = false end end class FXFileList # # Show parent directories. # def showParentDirs self.parentDirsShown = true end # # Hide parent directories # def hideParentDirs self.parentDirsShown = false end end class FXFileSelector # Allow navigation for this file selector def allowNavigation self.navigationAllowed = true end # Disallow navigation for this file selector def disallowNavigation self.navigationAllowed = false end end class FXHeader # # Returns true if the specified header item's arrow points # up. Raises IndexError if _index_ is out of bounds. # def arrowUp?(index) if index < 0 || index >= numItems raise IndexError, "header item index out of bounds" else getArrowDir(index) == Fox::TRUE end end # # Returns true if the specified header item's arrow points # down. Raises IndexError if _index_ is out of bounds. # def arrowDown?(index) if index < 0 || index >= numItems raise IndexError, "header item index out of bounds" else getArrowDir(index) == Fox::FALSE end end # # Returns true if the specified header item does not display # any arrow. Raises IndexError if _index_ is out of bounds. # def arrowMaybe?(index) if index < 0 || index >= numItems raise IndexError, "header item index out of bounds" else getArrowDir(index) == Fox::MAYBE end end end class FXHiliteStyle # # Construct a new FXHiliteStyle instance, with fields initialized from # an FXText instance. # def FXHiliteStyle.from_text(textw) hs = new hs.activeBackColor = textw.activeBackColor hs.hiliteBackColor = textw.hiliteBackColor hs.hiliteForeColor = textw.hiliteTextColor hs.normalBackColor = textw.backColor hs.normalForeColor = textw.textColor hs.selectBackColor = textw.selBackColor hs.selectForeColor = textw.selTextColor hs.style = 0 hs end end class FXScrollArea # Returns a reference to the scroll corner (an FXScrollCorner instance) for this window. def scrollCorner verticalScrollBar.next end end class FXSettings # # Read a boolean registry entry from the specified _section_ and _key_. # If no value is found, the _default_ value is returned. # def readBoolEntry(section, key, default=false) default = default ? 1 : 0 readIntEntry(section, key, default) != 0 end # # Write a boolean registry _value_ to the specified _section_ and _key_. # def writeBoolEntry(section, key, value) writeIntEntry(section, key, value ? 1 : 0) end end class FXVec2d # Convert to array def to_a [x, y] end # Convert to string def to_s to_a.to_s end def inspect; to_a.inspect; end end class FXVec2f # Convert to array def to_a; [x, y]; end # Convert to string def to_s; to_a.to_s; end def inspect; to_a.inspect; end end class FXVec3d # Convert to array def to_a; [x, y, z]; end # Convert to string def to_s; to_a.to_s; end def inspect; to_a.inspect; end end class FXVec3f # Convert to array def to_a; [x, y, z]; end # Convert to string def to_s; to_a.to_s; end def inspect; to_a.inspect; end end class FXVec4d # Convert to array def to_a; [x, y, z, w]; end # Convert to string def to_s; to_a.to_s; end def inspect; to_a.inspect; end end class FXVec4f # Convert to array def to_a; [x, y, z, w]; end # Convert to string def to_s; to_a.to_s; end def inspect; to_a.inspect; end end class FXWindow # # Iterate over the child windows for this window. # Note that this only reaches the direct child windows for this window # and no deeper descendants. To traverse the entire widget tree, # use #each_child_recursive. # def each_child # :yields: child child = self.first while child next_child = child.next yield child child = next_child end end # # Traverse the widget tree starting from this window # using depth-first traversal. # def each_child_recursive # :yields: child each_child do |child| yield child child.each_child_recursive do |subchild| yield subchild end end end # Returns an array containing all child windows of this window def children kids = [] each_child { |kid| kids << kid } kids end # Return +true+ if this window (self) comes before sibling window _other_. def before?(other) FXWindow.before?(other) end # Return +true+ if this window (_self_) comes after sibling window _other_, def after?(other) FXWindow.after?(other) end # Relink this window before sibling window _other_, in the parent's window list. def linkBefore(other) reparent(self.parent, other) end # Relink this window after sibling window _other_, in the parent's window list. def linkAfter(other) reparent(self.parent, other.next) end # Setting visible to +true+ calls #show, setting it to +false+ calls #hide. def visible=(vis) if vis show else hide end end end # # The drag-and-drop data used for colors is a sequence of unsigned short # integers, in native byte ordering. Here, we use the 'S' directive for # String#unpack (which treats two successive characters as an unsigned short # in native byte order) to decode the R, G, B and A values. # def Fox.fxdecodeColorData(data) clr = data.unpack('S4') Fox.FXRGBA((clr[0]+128)/257, (clr[1]+128)/257, (clr[2]+128)/257, (clr[3]+128)/257) end # # The drag-and-drop data used for colors is a sequence of unsigned short # integers, in native byte ordering. Here, we use the 'S' directive for # Array#pack (which treats two successive characters as an unsigned short # in native byte order) to encode the R, G, B and A values. # def Fox.fxencodeColorData(rgba) clr = [ 257*Fox.FXREDVAL(rgba), 257*Fox.FXGREENVAL(rgba), 257*Fox.FXBLUEVAL(rgba), 257*Fox.FXALPHAVAL(rgba) ] clr.pack('S4') end # # The drag-and-drop data used for clipboard strings (i.e. when the # drag type is FXWindow.stringType) is either a null-terminated # string (for Microsoft Windows) or a non-null terminated string # (for X11). Use this method to convert string data from the # clipboard back into a Ruby string. # def Fox.fxdecodeStringData(data) if /mswin/ =~ PLATFORM data.chop else data end end # # The drag-and-drop data used for clipboard strings (i.e. when the # drag type is FXWindow.stringType) is either a null-terminated # string (for Microsoft Windows) or a non-null terminated string # (for X11). Use this method to convert Ruby strings into a format # appropriate for the current platform. # def Fox.fxencodeStringData(str) if /mswin/ =~ PLATFORM str + "\0" else str end end # # FXStreamError is the base class for exceptions which can occur when # working with FXStream and its subclasses. # class FXStreamError < StandardError # # This is a factory method that takes an FXStreamStatus code # as its input and returns the appropriate exception class. # def FXStreamError.makeStreamError(status) case status when FXStreamEnd FXStreamEndError when FXStreamFull FXStreamFullError when FXStreamNoWrite FXStreamNoWriteError when FXStreamNoRead FXStreamNoReadError when FXStreamFormat FXStreamFormatError when FXStreamUnknown FXStreamUnknownError when FXStreamAlloc FXStreamAllocError when FXStreamFailure FXStreamFailureError else FXStreamError end end end # Tried to read past the end of a stream class FXStreamEndError < FXStreamError ; end # Filled up a stream's internal buffer, or the disk is full class FXStreamFullError < FXStreamError ; end # Unable to open for write class FXStreamNoWriteError < FXStreamError ; end # Unable to open for read class FXStreamNoReadError < FXStreamError ; end # Stream format error class FXStreamFormatError < FXStreamError ; end # Trying to read unknown class class FXStreamUnknownError < FXStreamError ; end # Alloc failed class FXStreamAllocError < FXStreamError ; end # General failure class FXStreamFailureError < FXStreamError ; end class FXCheckButton # Return +true+ if this check button is in the checked state. def checked? self.checkState == TRUE end # Return +true+ if this check button is in the unchecked state. def unchecked? self.checkState == FALSE end # Return +true+ if this check button is in the indeterminate, or "maybe", state. def maybe? self.checkState == MAYBE end end class FXComboTableItem < FXTableItem # # Construct new combobox table item # def initialize(text, ic=nil, ptr=nil) super(nil, ic, ptr) self.selections = text end # Create input control for editing this item def getControlFor(table) combo = FXComboBox.new(table, 1, :opts => COMBOBOX_STATIC, :padLeft => table.marginLeft, :padRight => table.marginRight, :padTop => table.marginTop, :padBottom => table.marginBottom) combo.create justify = 0 justify |= JUSTIFY_LEFT if (self.justify & FXTableItem::LEFT) != 0 justify |= JUSTIFY_RIGHT if (self.justify & FXTableItem::RIGHT) != 0 justify |= JUSTIFY_TOP if (self.justify & FXTableItem::TOP) != 0 justify |= JUSTIFY_BOTTOM if (self.justify & FXTableItem::BOTTOM) != 0 combo.justify = justify combo.font = table.font combo.backColor = table.backColor combo.textColor = table.textColor combo.selBackColor = table.selBackColor combo.selTextColor = table.selTextColor combo.fillItems(selections) combo.text = text combo.numVisible = [20, combo.numItems].min combo end # Set value from input control def setFromControl(comboBox) self.text = comboBox.text end # Set selections as an array of strings def selections=(strings) @selections = strings if @selections.empty? self.text = nil else self.text = @selections[0] end end # Return selections def selections @selections end end class FXMenuCheck # Return +true+ if this menu check button is in the checked state. def checked? self.checkState == TRUE end # Return +true+ if this menu check button is in the unchecked state. def unchecked? self.checkState == FALSE end # Return +true+ if this menu check button is in the indeterminate, or "maybe", state. def maybe? self.checkState == MAYBE end end class FXRadioButton # Return +true+ if this radio button is in the checked state. def checked? self.checkState == TRUE end # Return +true+ if this radio button is in the unchecked state. def unchecked? self.checkState == FALSE end # Return +true+ if this radio button is in the indeterminate, or "maybe", state. def maybe? self.checkState == MAYBE end end class FXMenuRadio # Return +true+ if this menu radio button is in the checked state. def checked? self.checkState == TRUE end # Return +true+ if this menu radio button is in the unchecked state. def unchecked? self.checkState == FALSE end # Return +true+ if this menu radio button is in the indeterminate, or "maybe", state. def maybe? self.checkState == MAYBE end end class FXObject require 'enumerator' def self.subclasses ObjectSpace.enum_for(:each_object, class << self; self; end).to_a end end class FXDC # # Draw a circle centered at (_x_, _y_), with specified radius. # # === Parameters: # # +x+:: x-coordinate of the circle's center [Integer] # +y+:: y-coordinate of the circle's center [Integer] # +r+:: radius of the circle, in pixels [Integer] # # See also #fillCircle. # def drawCircle(x, y, r) drawArc(x-r, y-r, 2*r, 2*r, 0, 360*64) end # # Draw a filled circle centered at (_x_, _y_), with specified radius. # # === Parameters: # # +x+:: x-coordinate of the circle's center [Integer] # +y+:: y-coordinate of the circle's center [Integer] # +r+:: radius of the circle, in pixels [Integer] # # See also #drawCircle. # def fillCircle(x, y, r) fillArc(x-r, y-r, 2*r, 2*r, 0, 360*64) end end class FXHVec def normalize! normalized = self.normalize 0.upto(3) { |idx| self[idx] = normalized[idx] } self end end class FXTable # # Append _numColumns_ columns to the right of the table.. # If _notify_ is +true+, a SEL_INSERTED message is sent to the # table�s message target for each cell that is inserted. # def appendColumns(numColumns=1, notify=false) insertColumns(self.numColumns, numColumns, notify) end # # Append _numRows_ rows to the bottom of the table.. # If _notify_ is +true+, a SEL_INSERTED message is sent to the # table�s message target for each cell that is inserted. # def appendRows(numRows=1, notify=false) insertRows(self.numRows, numRows, notify) end # Select cell at (_row_, _col_). # If _notify_ is +true+, a +SEL_SELECTED+ message is sent to the table's message target # after the item is selected. # Raises IndexError if either _row_ or _col_ is out of bounds. # def selectItem(row, col, notify=false) selectRange(row, row, col, col, notify) end =begin # Deselect cell at (_row_, _col_). # If _notify_ is +true+, a +SEL_DESELECTED+ message is sent to the table's message target # after the item is deselected. # Raises IndexError if either _row_ or _col_ is out of bounds. # def deselectItem(row, col, notify=false) raise IndexError, "row index out of bounds" if row < 0 || row >= numRows raise IndexError, "column index out of bounds" if col < 0 || col >= numColumns deselectRange(row, row, col, col, notify) end # Deselect range. # If _notify_ is +true+, a +SEL_DESELECTED+ message is sent to the table's message # target for each previously selected cell that becomes deselected as a result of # this operation. # Raises IndexError if _startRow_, _endRow_, _startColumn_ or _endColumn_ is out of bounds. def deselectRange(startRow, endRow, startColumn, endColumn, notify=false) raise IndexError, "starting row index out of bounds" if startRow < 0 || startRow >= numRows raise IndexError, "ending row index out of bounds" if endRow < 0 || endRow >= numRows raise IndexError, "starting column index out of bounds" if startColumn < 0 || startColumn >= numColumns raise IndexError, "ending column index out of bounds" if endColumn < 0 || endColumn >= numColumns changes = false for row in startRow..endRow for col in startColumn..endColumn changes |= deselectItem(row, col, notify) end end changes end =end end end