require 'driving_physics/motor' require 'driving_physics/cli' require 'driving_physics/power' # next fun idea: PID controller include DrivingPhysics env = Environment.new motor = Motor.new(env) puts env puts motor puts puts "Rev it up!" motor.throttle = 1.0 [:torque, :power].each { |run| puts puts run.to_s.upcase + ':' 800.upto(7000) { |rpm| next unless rpm % 200 == 0 omega = DrivingPhysics.omega(rpm) torque = motor.torque(rpm) case run when :torque count = (torque.to_f / 10).round char = 'T' val = torque.round.to_s.rjust(5, ' ') fmt = "%s Nm" when :power power = DrivingPhysics.power(torque, omega) kw = power.to_f / 1000 count = (kw / 5).round char = 'P' val = kw.round(1).to_s.rjust(5, ' ') fmt = "%s kW" else raise "unknown" end puts format("%s RPM: #{fmt}\t%s", rpm.to_s.rjust(4, ' '), val, char * count) } } puts puts "Now, the simulation begins..." puts "---" puts "* Spin the motor up to #{motor.idle_rpm} RPM with the starter motor." puts "* Rev it up with the throttle." puts "* Let it die." CLI.pause alpha = 0.0 omega = 0.0 theta = 0.0 duration = 60 status = :ignition rpm = 0 paused = 0.0 num_ticks = duration * env.hz + 1 start = Timer.now num_ticks.times { |i| # this is an input torque; alpha is determined after inertia and friction torque = case status when :ignition motor.starter_torque when :running, :off_throttle, :idling motor.torque(rpm) else 0 end # Motor#alpha incorporates inertia and friction alpha = motor.alpha(torque, omega: omega) omega += alpha * env.tick theta += omega * env.tick # prevent silly oscillations due to ticks or tiny floating point errors omega = 0 if omega < 0.0001 net_torque = motor.implied_torque(alpha) rpm = DrivingPhysics.rpm(omega) power = DrivingPhysics.power(net_torque, omega) if rpm > motor.idle_rpm and status == :ignition status = :running flag = true end if rpm > 7000 and status == :running status = :off_throttle motor.throttle = 0.0 flag = true end if rpm < 1000 and status == :off_throttle status = :idling motor.throttle = 0.06 flag = true end if status == :idling if rpm < 999 motor.throttle += (1.0 - motor.throttle) * 0.005 elsif rpm > 1001 motor.throttle -= motor.throttle * 0.005 end end if flag or (i < 10) or (i < 100 and i % 10 == 0) or (i < 1000 and i % 100 == 0) or (i < 10_000 and i % 500 == 0) or (i % 5000 == 0) or (status == :idling and i % 100 == 0) puts Timer.display(ms: i) puts format("Throttle: %.1f%%", motor.throttle * 100) puts format("%d RPM %.1f Nm (%d Nm) %.1f kW Friction: %.1f Nm", DrivingPhysics.rpm(omega), net_torque, torque, power / 1000, motor.spinner.rotating_friction(omega)) puts format("%.3f rad/s/s %.2f rad/s %.1f rad", alpha, omega, theta) puts paused += CLI.pause if flag flag = false end } puts Timer.summary(start, num_ticks, paused)