# -*- encoding: utf-8 -*- require 'spec_helper' module OnStomp::Failover describe Client, :failover => true do let(:active_client) { mock('active client').tap do |m| m.extend OnStomp::Interfaces::ClientEvents end } let(:client) { Client.new('failover:(stomp:///,stomp+ssl:///)').tap do |c| c.stub(:active_client => active_client) end } describe "initialize" do it "should be initialized by string" do c = Client.new('failover:(stomp:///,stomp+ssl:///)') c.uri.to_s.should == 'failover:(stomp:///,stomp+ssl:///)' c.hosts.should == ['stomp:///', 'stomp+ssl:///'] end it "should be initialized by array" do real_client = OnStomp::Client.new('stomp+ssl:///') c = Client.new(['stomp:///', real_client]) c.uri.to_s.should == 'failover:()' c.hosts.should == ['stomp:///', real_client] end end describe ".connected?" do it "should be connected if it has an active client that's connected" do active_client.stub(:connected? => true) client.connected?.should be_true end it "should not be connected if it has an active client that's not connected" do active_client.stub(:connected? => false) client.connected?.should be_false end it "should not be connected if it has no active client" do client.stub(:active_client => nil) client.connected?.should be_false end end describe ".connect" do it "should call reconnect" do client.should_receive(:reconnect).and_return(true) client.connect.should == client end it "should raise an maximum retries error if reconnect is false" do client.stub(:reconnect => false) lambda { client.connect }.should raise_error(OnStomp::Failover::MaximumRetriesExceededError) end it "should trigger :on_failover_connect_failure if connecting raises an exception" do triggered = false client.on_failover_connect_failure { |*_| triggered = true } active_client.stub(:connected? => false) active_client.should_receive(:connect).and_return do active_client.stub(:connected? => true) raise "find yourself a big lady" end client.connect triggered.should be_true end end describe ".disconnect" do let(:connection) { mock('connection').tap do |m| m.extend OnStomp::Interfaces::ConnectionEvents end } let(:client_pool) { [active_client].tap do |m| m.stub(:next_client => active_client) end } before(:each) do # Get the hooks installed on our mocks active_client.stub(:connection => connection) client.stub(:client_pool => client_pool) client.__send__ :create_client_pool, [] end it "should do nothing special if there is no active client" do client.stub(:active_client => nil) client.disconnect end it "should wait until the active client is ready, then call its disconnect method" do active_client.stub(:connected? => false) active_client.stub(:connect).and_return do active_client.stub(:connected? => true) end client.connect actual_disconnect = client.method(:disconnect) client.stub(:disconnect).and_return do |*args| active_client.stub(:connected? => false) # Fire this off in a separate thread, as would be the real case t = Thread.new do connection.trigger_event :on_closed, active_client, connection end Thread.pass while t.alive? actual_disconnect.call *args end active_client.should_receive(:disconnect).with(:header1 => 'value 1') client.disconnect :header1 => 'value 1' end end describe ".transmit" do it "should transmit on the active client if there is one" do active_client.should_receive(:transmit).with('test', :coming => 'home') client.transmit 'test', :coming => 'home' client.stub(:active_client => nil) client.transmit(mock('frame')).should be_nil end end end end